Few days ago I saw results of a poll on one of RPG boards:

 

Best solution for irritating players

Kill’em – 18%

Send them with a suicide mission – 24%

Lower their stats – 16%

Do nothing – 12%

Send thieves on them – 22%

Give them a reward – 5%

Depressed GM

 

 

I am not going to discuss the results right now. What I want to say is that none of the solutions presented above can improve the situation. To be honest, I don’t really now what is the purpose of actions listed. I mean non of those is going to improve the situation. However, they may make it worse.

 

Firstly, what is the reason to punish such ‘irritating’ players (whatever it means). The only one I can think of is making a GM feel better. “He is getting on my nerves. I know, I will kill him!”. Yes… so mature and intelligent… It doesn’t help at all.

What we want to achieve is to make the player change his behavior (a better option) or leave. There is no other way to solve this. There is a RPG rule that I really like:

 

“Don’t play with people you wouldn’t like to meet on another occasion.”

 

So, we want the player to stop irritating us. If we “do nothing” - nothing is going to change. Of course there is some chance that the player will mature or something and stops irritating us , but it’s not very likely. “Give them a reward” is even worse. The player may think that his behavior is good and is how he should act while playing. The rest of the options listed involve punishing the player and his character in a very unfair way. There is quite a big chance that the player doesn’t even know something is wrong in the way he plays. Moreover, killing the character etc. may lead to an open war between you (GM) and the player. All sorts of real aggression and nastiness are not what we want to achieve, as they are no fun. And fun is what we are looking for in RPG.

What should we do about such a situation. As mentioned above: we want the player change his behavior (a better option) or leave. I guess a straight talk with the player is a very good idea. Even better if there will be other players around, so they can say what they think about the situation. Then play some games to see if the player has changed. If not, you would probably have to say goodbye to each other. With no harsh feelings. It happens that one style of gaming doesn’t work with another one. Both of you should find players that you will enjoy playing with.

Have you ever experienced a situation of a player irritating the GM. Game master taking revenge on the player? Please share your experience in a comment.

Please forgive me if the post is a bit chaotic in style. I am not feeling very well lately.