Zombies are widely used in books, movies and, of course, RPGs. Some may say they are overused. Anyway, what’s most important is that they are no longer scary.
In RPG they are often seen as boring and slow (easy to defeat) monsters, that are dangerous only in bigger groups and there is nothing interesting about them. […]
Archive for April, 2008
Zombies: Underestimated horrors
How to kill – part 2 “How to keep characters alive.”
In a previous post I wrote about why (in most cases) we shouldn’t kill characters. This time I would like to concentrate on how to keep players alive, as this is not always easy.
In the previous post I mentioned that you can fudge roles in order to keep the characters alive. Simply, the monster deals […]
Friday Fun – RPG clichés
A bunch of links this time. I bet all of you can recall many situations typical for all RPG computer/console games. Well, two comics by Scheppel for the beginning.
Comic 1, Comic 2
I particularly like the mouse’s expression in comic 2…
Now - probably the most important link in this post:
The Grand List Of Console Role Playing […]
How not to deal with irritating players.
Few days ago I saw results of a poll on one of RPG boards:
Best solution for irritating players
Kill’em – 18%
Send them with a suicide mission – 24%
Lower their stats – 16%
Do nothing – 12%
Send thieves on them – 22%
Give them a reward – 5%
I am not going to discuss the results right now. What […]
30 games and movies’ soundtracks best for RPG.
A rather short post. I wasn’t feeling capable to write more lately. Anyway, our topic is background music for RPG. In no specific order, here come 30 soundtracks for your games:
The Lord of the Rings: The Fellowship of the Ring
The Lord of the Rings: The Two Towers
The Lord of the Rings: The Return of the […]
Cool NPCs ain’t cool.
Well, this is a basic GMing rule and one of the most common mistakes beginning GMs make. I had this problem when I started.
Imagine players face a particularly difficult situation. They are about to die and than… an epic level NPCs comes and rescues them.
Sounds familiar? If you are a good GM – it shouldn’t. […]
Friday Fun – Players said.
Just a tiny post with some dialogs heard between rolls.
GM: You hear sounds of an animal. It is really big.
P(layer): But I don’t wanna meet it!
P: I knock on the door with my head.
GM: An old woman opens the door and says that psychiatric hospital is two streets away.
GM: A patrol of night guards noticed […]
Campaign Plan
I recently made a quick plan of a brand-new campaign. It is just a framework, all adventures etc. still need to be prepared. I made the campaign completely by myself in a world and setting made by myself (before). It took me about 40 minutes, I wrote the plan during a rather dull class at […]
Elemental Elementals part 2 - “Burned to the ground”
I am sorry it took me so long to write another post, I’ve been really busy lately.
In the last part of Elemental Elementals series I have written about air elementals which can be quite destructive and scary. This time I am going to discuss two more elemental creatures. One of them is probably the […]
How to kill - part 1 “Why you shall not kill characters”
Welcome to the first part of a set of post on the topic of how (not) to kill player characters. This is a very broad topic so I believe many posts are necessary.
First of all, the title may be a bit misleading. I am aware that PCs should die from time to time. Caring about […]
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